The following deliverables have been removed temporarily from the Progress Tracker until planning meetings are finished later this month, determining where they will land on the schedule. Therefore we’ve combined all deliverables into one, similar to how we represent the Pyro System. This deliverable has been renamed to NPC Tracker Service and is otherwise in the same location on the Progress Tracker.ĭue to work being done on each planet of the Nyx system simultaneously, it is currently tricky to accurately display these tasks on the Progress Tracker. The camera will also fully disconnect during accidents for more cinematic crashes. Created by microTech genetic engineers to fill the apex predator niche wthin their planet’s ecosystem, the boreal stalker roams its tundras searching for prey.Īdding improved follow behavior to the third-person camera, with increased support for ground vehicles. Implementing the boreal stalker creature into the game. The hygiene behavior is a segment of our new civilian behavior system, making the AI feel more realistic by scheduling toilet breaks, sometimes washing hands, and increasing hygiene values by taking daily showers. We will support single beds, bunk beds and beds with privacy shutters in this first iteration. The sleeping behavior is a segment of our new civilian behavior system, controlling how the AI sleeps, relaxes, and socializes in bed. The following deliverables have been added to the Progress Tracker: CIG Community Team Notable Changes for April 21st, 2021 Progress Tracker With that said, let’s go ahead and dive into this week’s Roadmap Roundup! This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible. Therefore downstream’s schedule will be updated to Q3 2021 shortly thereafter in a following publish.Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. ![]() As a reminder, downstream teams are reactive to upstream, so their schedules won’t show the entire year. ![]() DISCUSSION When do you guys think update 3.20 is coming out I looked at the road map and seems like most things have passed the final review process but I asked this same question in. This publish will include only the upstream teams’ schedules for the time being. This is the subreddit for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games. We’re aiming to extend the horizon of both the Progress Tracker and Release View to Q1 2022 with our next publish, on May 19th. ![]() For this reason, we have updated the label on their cards to “Committed” and changed their color to blue. These deliverables have successfully passed their final review. Culling/Streaming Exterior/Interior Ships.MultiGrid SDF – Capital Ship Destruction.The following deliverables have been removed temporarily from the Progress Tracker as schedules are being finalized following planning meetings, in addition to allowing room for the Life Support T0 and Vehicle Door Improvements deliverables mentioned above. Previously marked as Unannounced, these deliverables have now been revealed on the Progress Tracker:īuilding, balancing, and implementing the Merchantman, the Banu-made trading vessel, into the game.īuilding, balancing, and implementing Aopoa’s medium fighter, the San’tok.yāi, into the game.īuilding, balancing, and implementing Drake Interplanetary’s light salvage ship, the Vulture, into the game. Implementing the first iteration of onboard life support systems in ships, which entails a ship component that generates air when turned on, and management of said life support component within the vehicle loadout manager. Updates to the underlying implementation of vehicle door setup that will allow for more advanced interactions, including ramps aligning to terrain and other ship-specific behaviors. The following deliverables have been added to the Progress Tracker:īuilding, balancing, and implementing Drake Interplanetary’s multi-crew explorer, the Corsair, into the game. CIG Community Team Notable Changes for May 5th, 2021 Progress Tracker Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. ![]() Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes.
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